![]() ![]() On the other end, Programmers can hardly imagine how a end user will use the software. A software feature may seem brilliant to the programmer, but can be turn out to be extremely uncomfortable for the end user. In software development projects – the end user and sometimes even the clients have a slightest idea of how programmers would work on the said project. Participants will learn to create sophisticated interactions from scratch by combining the inbuilt interactive elements of Axure for various devices and form factors. Crafting the prototypes isn't feeling fine and you can waste a lot of time because it doesn't feel natural.We are conducting a full day workshop on UI, UX, User centered design and interactive prototyping that works on devices of any form factor using the world’s most popular tool – Axure RP. Instead you get something that looks like it stands on legs made of wooden sticks. Yes, it's a prototype, but a good look - somehow - or a good feeling would support to carry over what you want to create. The user interface is not the strength of Axure and the prototypes you get don't look good. Through some lines of code it will offer you more if you like and if you find it. ![]() You can create good prototypes for many different devices with Axure and it will do as it should with routing, sound and functions. I want to love creating prototypes and I want to love the prototypes. I don't like it and it feels like the developers didn't like what they do. Why? Because it was painful to handle Axure. I used Axure several times, once for a smartwatch-project, the other times for smartphone app-projects. In Sketch, I do still prefer the way they use symbols, in Axure the masters vs panels seem to be a bit convoluted. I wish the widget names would save when pressing 'enter' on the keyboard instead of clicking out of the field, but that is a minor issue. rp file in a cloud, such as Google Drive Stream. ![]() Axure is great for rapid prototyping.Ĭollaboration features are mostly non-existent, but that can be solved by storing the. Widgets are customizable, there's plenty of user help available on the web regarding how to do various things. You got your creation covered (complex interactions included), you got the generation of a share link without needing to export the screens to another app, you can also collect feedback via the discussion panel. The second best thing is how well balanced the features are- everything is there in one place. For low-mid fidelity wireframes, Axure is way more efficient than Sketch. In comparison, in Sketch, you need to add an additional text element. One of the best things about Axure is that you can write text within elements. Axure saves me time while allowing me to communicate design concepts and information architecture. Now that I have been using Axure for 2+ years, I don't think I'll ever go back to Sketch. I was trained on Sketch at the beginning of my career, and when I transitioned jobs, I argued for Sketch, since I wasn't familiar with Axure. ![]()
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